Blackguards reviews

Translated by
Microsoft from Deutsch
Great, I can only say that the Game is a Lot of Fun. Starting from the Setting, what shouldn't just please DSA fans. DSA fans should be told that you don't play the typical Aventurian Hero Pulse, but steer rather dodgy Journeymen in the dirty South Of Aventuria. The skill and Talent System has been well ported without overtaxing anyone who doesn't know the Rules of the Template. That is, not all the Skills of the Pen & Paper are available, which would also be completely unnecessary and would only make the Game Seem Cluttered. The Fights are initially quite Entry-level friendly, but still crisp and become more challenging as The Story progresses. Spells are well animated (it's always Fun to baller an opponent's neat fire Lance into the Scratch), likewise the Game itself is beautifully drawn and an Aventurian feeling comes up. The only thing that disturbs something is the wooden Animations of the Characters in the Cutscenes, but also does not break Away from the Fun Of The game. For me, it was definitely worth buying. Those who like turn-based strategy RPG, are worth it on a good Story and a Nice Dose of Humor ("These are not the Druids we are looking for") and don't get frustrated by having to repeat a Fight 1 or 2 Times, because just pure and hard to knock on it is not Works, I recommend this Game. For Fans of DSA, it's definitely a Must.
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Translated by
Microsoft from Deutsch
The Game is really good, but also crisp heavy. I can really encourage all those who like to tinker and rather proceed carefully (action fans should leave their Fingers off it). The experience gained should be issued wisely, otherwise soon the Point is reached where you can no longer create many Fights and give up in frustration. I played on it myself for several Hours until I understood the Subtleties of all. Then I started again from scratch, created a Character according to my Ideas and lo and behold, it worked out. And fun, the further I've progressed in History. I'm glad I'm still not quite through even after more than 80 Hours, because at the End of such a great Game I'm always a little sad (because it's over). The main Advantages:-The Game has a Story that is told well and excitingly. Many Characters grow to your Heart quickly, or you get a Hatred of some Enemies. -Good German Speakers, every Vote is good to distinguish. Short, concise dialogues (no blabla!). -Memorable, non-annoying Music. -Every Fight is different and takes place on different Territories. In addition to close and Long-distance combat, you can lay Out traps, ignite fires, erect barricans, poison the weapons, Conjure, open Treasure chests, put levers, ring Bells, etc., etc. Not infrequently, unpredictable Things happen during combat: The Enemy receives Reinforcements, Bridges break in, Spiders hatch or the like. Often a second or even third Fight is immediately lined up, so you have to be careful to get through the first with as little Damage as possible. -You can complete one of the many Side Quests at any time and in free Order to earn Adventure points and improve the Characters. -The Game runs stable, short Loading Screens, no Bugs. Very few Disadvantages:-The Combat Screen cannot be rotated or moved to the above. It can only be overturned. Sometimes you have to click on the Character Portrait so that it becomes visible again when it is too far up or down. -If you are Unlucky and the Opponent Is lucky, often only helps to try the Fight again. -Some Fights are ultra-heavy (few I haven't managed after 5-10 Attempts, but I'll stay tuned!) Conclusion: A demanding Game that is pleasantly different and in Terms of Quality is in no way inferior to the generally well-criticized adventures of Daedalic. Clear Buy recommendation for Players with Heads!
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