Bladefall
About
Description:
This game is for our Thesis Project class. The estimated gameplay time is about 30 minutes and it's more of a demo. We have to cut a lot of features and content for now due to time constraints. Mac OS and Linux versions will be available soon.
There are currently 4 main weapon types:
- Blade - Low mana cost, Quick casting time.
- Heavy Blade - High Damage, High mana cost.
- Spear - Can pierce thru enemies.
- Warhammer - Can stun enemies.
Credits:
(Team Rapid Fire)
Osias Bantug - Lead Programmer and Artist
Glenn Dofeliz - Programmer
David Rafael - Menu UI Programmer
Juan Protacio - SFX and Quality Assurance
(People who also helped and contributed)
Arwyn Silva - Titlescreen OST
Kristoffer Lirazan - Weapon Selection UI
Nicekriem - Narrative/Dialogues
MiSou - Opening Narration