Blago
About
Blago is a 2D platformer created in 3 months
with a team of 5 people during my studies at Pôle 3D.
This game takes place in caves where dozens of miners descend in search of wealth, so you will have to brave all dangers in order to achieve it!
Team :
Romain Dubar: Game Designer / Level Designer / Director
Etienne Javelle: Gameplay Programming / Tool Dev
Nicolas Decouture: Environment artist
Sonia Moktefi: Character Artist / Environment artist / Fx Artist
Félix Coeugniet: Environment artist / Artistic Director /Sound Designer