Average Playtime: 4 hours

Blasting Agent: Ultimate Edition

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Trouble in Antarctica! The Black Hand of Fate, an international Terrorist Group has constructed a secret base within the heart of a Volcano, and have built a massive army of bio-engineered soldiers and genetic monsters to take over the world! You are the only one that can put a stop to their dastardly plans. You are the Blasting Agent !Featuring Classic jump-and-shoot gameplay A variety of levels, enemies, and secrets Challenging and unique boss fights Collectible upgrades and power-ups Unlockable Hard Mode with costume rewards What's New? Standalone executable - no more playing in the browser! Fullscreen mode Gamepad support Better framerate, tweaked and enhanced graphics and interfaces (while still staying true to the original game) NEW Content: brand-new levels, bosses, power-ups, costumes, and music from the original composer How to Play Arrow Keys to Move X to Jump C to Shoot P to Pause Up to Enter Doors Doors act as Checkpoints: if you die, you are returned to the last door you passed through Collect Gold and Defeat Enemies in each level to earn Rewards. Collect at least 90% of the gold and defeat 90% of the enemies to unlock a new power-up in each level. Collect 100% in Hard Mode to unlock a costume from each level. Keybindings and Gamepads configurable in-game System Requirements A working Windows PC Keyboard + Mouse Gamepad (Optional) AboutReleased in December, 2009 as a Flash game, the original Blasting Agent was one of the first games made with the first version of Flixel - an ActionScript 3 game framework. It was was praised by fans and won 3rd place in Newground's Flixel February contest in 2010. Now, the game has been converted over to HaxeFlixel, a cross-platform, open source, free game development framework, retouched, tweaked, and cleaned up to create the definitive version of this classic game.
Platforms
Release date
Nov 19, 2015
Developer
Axol Studio, LLC
,
Axol Studio
Publisher
Axol Studio, LLC
Age rating
Not rated
Website
http://blastingagent.com
System requirements for PC
Minimum:
  • OS: XP or Higher
  • Memory: 512 MB RAM
  • Storage: 47 MB available space
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Last Modified: Jul 25, 2019
Available on
itch.io
Steam
33.33%
Level 5 - Hard
33.33%
Level 5 - Normal
33.33%
Repulsor Shield
33.33%
Level 4 - Normal
33.33%
Blasting Agent
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Translated by
Microsoft from French
I'm really sorry to note this little game negatively, but it's for the only reason: this game I finished on Newgrounds and if I bought this game on steam it's just to have success and for example to change my keys... In order to have a comfortable play a small can more comfy if I.... And the bad surprise: the achievements do not work at all and for the keys: A every time you start your game you have to start all over again since the upright, because it does not keep in memory the change of keys. Yet it is planned in the menus. But it doesn't work. All this I'm not the only one to have as prob... Just do a little trick on the steam Forum. As for the game, it is the same as on Newgrounds, not more beautiful, and not a great job on the Portage. Because to get out of the game it is necessary to do ALT + F4 because impossible to find a button quit. Breff of work not very serious I find. Too bad because it is true that it is not a great game, but it is so simple that you still take the game to pick everything etc. I advise you all the same if for you achievemnets do not count at all, and you have not done it on Newgrounds the developer has just updated his game in version 2.2.2 which should normally correct these problems with the achievements , but nothing at all. It's all the same after that update. It's sad anyway
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Translated by
Microsoft from Spain
I've Barely played, but I've had enough time to get bored. As Far As I can see, the game consists of advancing through different levels and at the end appears a boss, all normal for now. It has No history. Press the ' Start ' button, exit a map, choose level and play; They explain to you on the basis of posters how little is the game and ready. There Is A percentage counter both of enemies we have killed as well as money collected during the level, but it does not seem to serve anything beyond saying "hey look, I have 100%". We Can Collect 3 types of power-ups that are permanent. And as movements we have: normal displacement, shooting and jumping... Oh! And a "dash" that this glitcheado, which will give us an exaggerated continuous impulse if we make the movement while shooting (the way to stop it is not to shoot); that if you manage to do it, because they do not explain how this movement is made. The design of levels... Well, it's no big deal. The graphics, which you can see in the pictures. The music is perhaps of the little that is saved without becoming any bomb. As a curious thing to add, the game is shown in a window to resolution 4:3 although we have full screen and add a background of blocks left and right (you can see more clearly what I mean in the videos). I bought it in the summer sales 2017, to 1 ' 01 € and personally, I think it is not worth, much less without discount (2 ' 99 €). I Didn't expect a triple A, just something entertaining, and definitely Blasting Agent I didn't think so.
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