BLINK (itch) (Karl Fayeton)
About
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BLINK
This project follows my student ENJMIN project which was created on CryEngine 3.
The prototype was shown at the end of my MUUG lecture.
Made in: Unity 5.3 (updated to Unity 2020 to ensure forward compatibility)
CONTROLS Gamepad- Movement : Left stick
- Look : Right stick
- Crouch : B or ◯ (right action button)
- Close eyes : Left/Right Triggers
- Movement : ←↑↓→ or ZQSD
- Look : Mouse XY
- Crouch : Ctrl
- Close eyes : Left/Right Click
This prototype has no goal, no end, no victory. It's a test map designed to understand the main game features.
THE EYEWhen it's awake, you HAVE TO keep an eye on him. If he can see you, but you can't see him... you die.
WHEEPING ANGELIt moves only when you can't see him. It will try to approach you from behind and hit you.