BLINK - Unreal Engine 4 Winter Jam 2018

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About

In BLINK you throw a ball that you can teleport to. You stand on platforms that shatter if you stand there for too long and you need to get to the next platform or checkpoint before it shatters.

This is my first ever game jam, we entered this game jam a day late and the crunch was real. I am really happy with the way this turned out though, the QUBE inspired aesthetics, the level design inspired by the bunnyhopping linear obstacle course levels from Counter-Strike and the fact that it's only 84mb is something I never thought we would achieve.

The game did go through some drastic changes in the prototyping phase and the "on thin ice" theme ended up not being so literal in the end but I think the game still gives you a feeling of being on thin ice all the time. It's just not winter themed.

Made by:

Örvar "Wheeze" Arnórsson (Coding, level design, environment design)
Alavanh "Ace0fspad3s" Chanthasaly (3d art, environment design, level design)

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Wheeze
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Last Modified: Jan 9, 2019

Where to buy

itch.io