Blob Runner (Sílvia Cavadas)
About
Made for the Godot Wild Jam #13 with theme "Merge" using Godot 3.1.
You play as a blob swimming against the current - the problem is, you can only move while you are connected to other blobs. Use the arrow keys or wasd to move. Try to last as long as possible!
For this jam I decided to explore the "metaballs" graphical effect, aka blobs that merge and split in a seemingly organic way. Here are some of the learning resources I used:
https://www.gamedev.net/articles/programming/graphics/exploring-metaballs-and-isosurfaces-in-2d-r2556/
http://patomkin.com/blog/metaball-tutorial/
The font used in the game is called Junegull: https://www.1001freefonts.com/junegull.font
For the restart transition I use a perlin noise texture generated using http://kitfox.com/projects/perlinNoiseMaker/