Translated by
Microsoft from Deutsch
Microsoft from Deutsch
So first of all I want to say that I don't have the Game through yet!
What is noticeable to me so far is that the Control is really a little "unusual." With Keyboard it is impossible for me to play, but luckily you can also play with ' nen Gamepad.
However, even since the Aiming (in Human Mode) is really uncomfortable when at the same time you have to pay attention to everything that comes to you, dodge, jump and additionally aim. In Wolf Mode I have allerding garno Problems, everything is fluid:)
Jumping is more "squishy" on both Sides (Man and Wolf) ... Unfortunately but I really don't know how to describe it any other way:P To the Story I can, until now, really just say that it doesn't have a deep or make Sense (for me), just feels like clapping. However, as I said, I am not yet by so this can change!
So everything in one you have a Play-style mix of many Platforms with Cut-out Material.
I think everyone has to figure out the Rest for themselves:D
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
First of all!: It's a Platformer in the Spirit of Megaman and other "similar" Friends of this Genre.
Ragequits, Time Counting, and being reset again and again at the Checkpoint is commonplace.
However, this is always the case at the Beginning. As many times as I've cursed at Megaman, roared and ripped my Hair out. That's how I reacted in "Blood of the Werewolf" as well. But still hats dragged me further into this Game. I just couldn't put it away anymore.
Clearly something for those of you who love to be challenged. Nothing is impossible there, but you need the Skill for. And after 2 ... 3 ... 40 .. times walking on the Spot, you clearly learn that. Believed me, I'm already through there.
Graphically, it might be a bit polished up, but it just fits into the Setting of the Story. On the one hand, the Edgy Face of the Count, the muscle-packed look of the Wolf shape and also the agile and pointed Face of the Main human Character.
Well accompanied by Music, Dialogue and a good Pinch Of Ambient Sound. What better? Ahja .. The Death Noises are also perfectly set to music. I have heard "may" hear "often enough. Another Treat is the Voice of the Main Protagonist. Just Hammer.
History Class. Even though I thought at the Beginning the Game would announce his Opponents before, I was Surprised at one or the other. You mesh, bite and shoot your way through a massive Monster Party, so to speak. Children's Dreams come true. Especially when you were so truly frightened of one figure or another, it feels all the better when she is then defeated.
Fun?
I enjoyed every Second, every Barbed Kissing And also every Loading Screen. After a few Attempts, the Urge to create and Master This Level simply comes ... On the other Hand, you just have to have all these Medallias. Don't Walk past.
9/10 Points, because it is very leaching and I personally was almost desperate at one Point and even wanted to change the Table.