BloodBlaster
About
Note: this game was designed for desktops, so the web version available on this page is not perfect. If you want to get a better experience, you should consider downloading it for free below!
Controls:Space: move Arrow keys or WASD: slide down S or Space.
Partial controller support.
Blood Blaster was made in 6 days for the spooktober-jam-2021. We used this game to practice and improve our skills in-game Dev. It was a pretty good journey :)
The goal is to play as the Blood Blaster and check all the blood statues before blood clotting. The Blood Blaster has to deliver the blood as warm as possible to the shrine of death.
Game Story:People are dying day after day, people are falling like rain.
All they have to do is sacrifice one of them and go down to the bottom of Hell
To deliver blood to the statue of death
In order to save others
From here begins the journey of the only hope, BloodBlaster.
Contributors:
- Ayman Lezhar (Haxeil): lead programming, game design.
- GIRA: Pixel Art, Animation, game design.
- Brimo Moore: sounds, music.
- C#
- GDscript
- Godot Engine v3.4.rc2
- PS
- LMMS
- Git
- Audacity
- Linux <3