BloodNet reviews

Translated by
Microsoft from French
The description of this game had intrigued me. A cyberpunk + vampire mix? That must have been great. Finally, no. After the intro, we are launched into the game without instruction to know what to do, or at least how to play. During my only hour of play, I... 1. attempted to understand the controls and the game menu, with more or less success. 2. explore some places and discovered a weapons store. 3. could recruit some Persos, without me knowing why we can have a team. 4. discovered cyberspace, while losing myself in it. 5. been killed many times during a fight, of which I wanted to understand the operation. The graphics, with modern resolutions, sting the eyes. The music is BOF. There are only the voices of the characters that I found passable. Not recommended.
Translated by
Microsoft from French
Overall interest: ★ ☆ ☆ ☆ ☆ BloodNet is a very old school game that has aged badly, but for someone who discovers it today, it is very complicated to take in hand, we do not understand much and it is very ugly. In short, is not worth buying even in bundle... Graphics: ★ ☆ ☆ ☆ ☆ the graphics have aged badly, it stings the eyes from any point of view. Music/sound: ★ ☆ ☆ ☆ ☆ the sound to him as badly aged, one really wants to cut the sound. It's sizzling. Gameplay: ★ ☆ ☆ ☆ ☆ complex gameplay, one is not helped. You have to look for clues and place objects in the right place. It is necessary to interact with NPCs.. Short of the puzzle game but complicated to play... Lifespan: ★ ★ ☆ ☆ ☆ If you know the game and its goal you can move fast enough. But frankly the life span does not exceed a few hours and we do not want to play again anytime soon.
Translated by
Microsoft from Deutsch
BloodNet (1993) is a cyberpunk RPG from Microprose. One could quite say another rather unknown but sophisticated genremix experiment by Microprose, which was rather subduously received. Despite good Reviews in the trade Press At the time, it did not leave the Impression on the Players like the Strategy games (Colonization, Civilization, Pirates, etc.) of Microprose. From today's Point of view, of course, it is even More difficult to get started: A lot of text, Age-old graphics, Tangle story, real-life actor videos, menu guidance and Interface of Horror, no Tutorial, Point 'n Click adventure typical locations that cover a Map of New York with each other An extremely oblique Cyberspace from today's Point of view. All of this, of course, discourages players who don't have nostalgic Feelings about the game, who didn't pull back at that time and therefore know what to expect in such an expirmental Game from Microprose. What still pleases well when you get involved with the Story is the philosophical discussion idea of the Future that was built here by the Developers in 1993 in the Form of a Game. If you give the Game a fair Chance and feed into the admittedly gruesome interface, you can experience a really interesting Game that, in addition to today's mainstream casual games, has an unfathomably much more Depth. https://www.youtube.com/watch?v=F3ZSXCV9RnA
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