Blue Knight and the Dungeons
About
Prototype - In development
Overview : You are a fictional knight battling a Molten Enemy in a Dungeon that holds the treasure. This is all a story being read to a child by her Mother. All things take place in the same fictional World.
The Game is meant to be a bullet hell, JRPG turn base. This is primarily for checking if this type of gameplay will work in other ways and will help my development skills. In game you are the blue knight and your objective is to obtain the Cup of Gems, however your attempt is obstructed by a supernatural enemy. This enemy is an Molten Rock obtains the cup so you are forced to destroy it to get your objective complete.
Story: In a cottage on an historical Island, a mother reads a book to her child about a blue knight collecting treasures from dungeons across the island. You play as the knight when the story hits its climax... will the knight survive and take the treasure or will they finally perish.
Gameplay: there is none at the moment..................... only primary attack....... and dash......
What is in game:
Basic Main Menu - Button to start game and exit game.
Game Objective - Player can complete objective and win to exit game.
Short Game - Its a very short game to win.
Story Context - Game explains vague parts of the story
Bugs*- I know about dashing beyond wall.
Escape key to quit.
Development Plan:
Actual Main Menu - Options to adjust some parts
Sound and Music - Needs them
Complete all animations
Add story at beginning and end.
Use custom font.
Add in turn based feature - Test to see if it'll work.
Add bullet hell.
Download - The file will be shown sometime as a zip file. Extract it once downloaded and then open executable. See the devlog for updates.