BLUE REVOLVER reviews

Translated by
Microsoft from Russian
Good game, but for the lover. Amateur Tablet Shooters, etc. Advise the game, but the amateur. And so, 10/10 ~ Complicated, but in half a cool toy.
Translated by
Microsoft from Spain
I Recommend this game, because it has good graphics, good music, the control is exquisite, various difficulties, and a gameplay very DoDonPachi, game which is noted that have been quite inspired by the creators.
Translated by
Microsoft from French
Don't miss this game. The level design and the rhythm and true excellent, thought for scoring and replay value. The soundtrack is very good Bill, electro-Indus mix very nice with several choices possible. When at the DA I find it great, everything is perfectly readable despite the explosion of color, a regale. I had completely missed the release of this game, it's repaired thing. Not playing it is a crime, you're warned.
Translated by
Microsoft from Russian
Very good Bullet Hell, which I was already happy to pass without spending Continue on the complexity of Hyper Mode, based on this and will write a review. Four buttons are used In this game. If you are accustomed to three-button systems (for example, in most of the games of the Touhou series), you will have to Pereprivykat, but it is worth the variety. Your ship can shoot, focus with slow motion and explode bombs, but the fourth button is used for the final and replenished special weapons, which you can choose at the beginning of the game-at your service such things as lasers, shields, homing and Exploding rockets. Shoot at small enemies to fill the chain in 8 murders, and then destroy large enemies with special weapons, getting 64 times more points. A Good game is rewarded with extra lives, but it also increases the difficulty of the game in Hyper Mode-the enemy bullets become bigger and they accelerate. But after death the difficulty of the game falls. I also Want to note that the game does not punish strongly for the feals and bombs. The Use of bombs does not take away points from the player, and the enemy bullets turn into charges for special weapons. After death to the stockpile of bombs added two bombs, and already available do not disappear, so that to die with a large stock of bombs is not so annoying. But if it all seems too simple-try your hand at Parallel Mode, where there is no adaptive difficulty and enemies will always attack as aggressively as possible. As A result, I really like the design levels, various interesting attacks bosses, interesting mechanics with short combos and special weapons, as well as music. Of the cons-Too strong zpixelizannosti and vyviglaznye colors of bullets can beat the eyes, except that I was often delayed when switching to focus mode. Otherwise a very good game, fans of the genre recommend.
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