Boids (il_Grigio)
About
As Wikipedia puts it:
- separation: steer to avoid crowding local flockmates
- alignment: steer towards the average heading of local flockmate
- cohesion: steer to move towards the average position (center of mass) of local flockmates
In this small project you can do exactly that:
Spawn Boids with the Spacebar
Dynamicly change influence of separation, alignment and cohesion.
Change the viewing distance and angle of every Boid
Add and remove obstacles with right click
Make them all reach the mouse with Enter
(For copyright issues the downloadable file may be sent only on request)