Bomblebees
About
Bomblebees is a competitive party game that fuses tile-matching puzzle games with top-down Bomber combat. Players battle on top of an interactive puzzle board with a satisfying cast of weapons in fast-paced, online matches.
This game was made as part of UCSC's 2021 Game Design Capstone Series.
- Tile-matching puzzle battler: An innovative and satisfying blend of puzzle and real-time combat
- Online networking: A Steam account and a couple of friends is all you need to start matching and blasting!
- Multiple gamemodes/rulesets: 3 standard handcrafted gamemodes , with adjustable parameters to play the way you want
- Practice Mode/Tutorial: Learn the ropes and practice your skills before going head-to-head with other Bomblers
- Terence So - Gameplay Designer
- Yooha Kim - Gameplay Designer
- Wai Chun Leung - Programming Lead, Gameplay, UI
- Ari Iramanesh - Programming Co-Lead, Gameplay
- Jason Mamesah - UI/UX Lead, Networking, Tools
- Terence So - Gameplay, UI
- Yooha Kim - Gameplay, UI
- Terence So - Art Lead, Concept, Illustration, Modeling, Rigging, Animation, UI, VFX
- Yooha Kim - Environment, Lighting, Illustration, UI
- Jacob Penland - UI
- Yooha Kim - Sound Lead, Composer, Sound Designer
- Terence So - Producer
FOLLOW US ON TWITTER: @BomblebeesGame