Boosted Overdrive
About
A Coffee Break 2D Space Shooter for Trigger Happy Players.
Credits
Created by Pablo Montijo
Level 1 and Level 2.
Pixel art for player and enemy spaceship.
Pixel Art animations for player and enemy, player's projectile and enemy's projectile, asteroid explosion, enemy explosion, and pixel art for boss.
Pixel Art for User Interface.
Scripts to generate Missions.
Scripts to spawn asteroids, enemy spaceships and black holes.
Audio from Soundly.com (free content).
Pixel Art and Sprites created with Photoshop.
Game Manager, event system and Scripts adapted from MSU.
Spawner scripts adapted from University of Colorado.
Instructions
For WebGL
Tested in Chrome with Xbox controller.
For Gameplay, use left stick to move, right stick to rotate and right trigger to shoot.
For Menu Navigation use the controller's up/down arrows to switch between buttons, and Button A to pick (don't use the left stick).
For Windows
Tested with Xbox controller and Keyboard and Mouse.
For Gameplay using the Xbox controller, use left stick to move, right stick to rotate and right trigger to shoot.
For Gameplay using the Keyboard and Mouse, use spacebar to shoot, mouse to aim, and arrows to move.
For Menu Navigation, use the mouse and click to pick.
Notes regarding platforms
For Windows, download the zip file and run the executable
For MacOS, download the zip file and use the AppleScript droplet that Brian Winn created. Just drag the app into the droplet. Note: Users will have to provide their Apple password.
For WebGL, just run in the browser