Bootombaa reviews

Translated by
Microsoft from Deutsch
"Bootombaa" is a casual game. We are such a Green, Ork-like. To the left is a Cave. From the right, our Fellow Species come with clauded Princesses and haul them left into a Cave. Once there are five levels that have arrived. From the right, however, there are also Knights, with a Sword or with Lance, who take a Princess with them again when they reach the Cave. So Giant Bones snapped and carved on it. Foolishly, we can also meet our Fellow Species, who then repent. With Hit boxes that take half the screen Width, that happens regularly, too. In General, the Controls feel extremely sluggish. And the Gameplay is the most boring thing you can think of. The first five Levels, for example, are exactly the same, but there are always a little more sword riders and always a little less Fellows trotted from the right. The embarrassingly pop graphic Seems jenseit of any Prefessionality and the Sounds are a bad Joke. Only the Music is not the same as Running Away, but it has nothing to do with the Game. This Something, even on the mobile Phone, would only be a Committee. On PC, it's an Imposition. Rating: + Classic 10 Story ularly 10 graphics 3/10 Sound 2-0 10 game Mechanics inos 10 Balancing Classia 10 Game Fun rating: As intelligent and exciting as an Orc when Cutting Foot. +% Overall
Translated by
Microsoft from Russian
Boring and crude Casualka to be honest, the pleasure to play it is extremely doubtful. Even if she went to the mobile platform, she would have been quickly removed from the Play Market. And in Stim still such games penetrate. Sadly, of course. In General, we are a ogre who helps his brother to drag in his Lair 5 princesses (why? And each level of 5 pieces drags, where so many princesses lives? * Ironic smile *) How do we help? Well, banal with a bone, similar to the childbearing organ of the Knights, who penetrate the caves and princesses save, although the animation, where they go-no. In General, the game is very stingy and meager animation. Especially As for Casualki. There is no Music at the level-the coffin silence under unpleasant sounds. The Muse is only in the menu and when the level wins, and that is boring and not memorable. The Gameplay is very dull. The Enemies are few, every 5-10 levels add something new, but the general boredom is not diluted-such games became motietom still years 10-15 ago. Management is inconvenient and cannot be changed, the controller is not supported. Hitbox our "Palitsy" works crooked-brother often dubasim on the head instead of a knight-I thought in Cop Go all broken with hit-Detekshnom, en No. The Result is a Sad and boring Casualka, to release such a shame in 2017. If you bought the game for the sale of Cards Onley-my compliments-by your grace and from your shoulder, Tim is a "dumpster". Everyone who read this review to the end, thanks for the time spent. I hope to see you soon with brighter and brighter revels on good games.)
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