BossConstructor
About
BossConstructor is a game about building and flying your own spaceship. Assemble your own ships from a number of components and explore procedurally generated galaxies!Building your ShipAt the core of the game lies the ship editor. An editor that allows you to freely assemble your very own spaceships using a vast variety of (currently) over 60 modules. The way you build your ships determines how they behave and what they are capable of doing, and, as every module costs money, weight and energy, designing a good, efficient spaceship is a challenging yet rewarding task.Expedition and Sandbox ModeThe expedition mode lets you explore a procedurally generated galaxy inhabited by the von-Neumann; a constantly evolving AI species. You begin with a small, basic ship and advance as you complete missions, discover new enemy species, and scavenge more powerful or exotic components to improve your ship with. Alternatively, you can always build any ship you like without any constraints in the sandbox mode.Artificial IntelligenceBeing a single player game, a lot of attention is being given to the game's artificial intelligence system. The von-Neumann enemies you will encounter in the expedition mode have been painstakingly created using elaborate artificial evolutions, in which vast numbers of mutating ships have competed for survival. Several bonus game modes allow you to lean back and watch just how different AI species compete with each other for survival and how each generation evolves.FAQQ: Which are the supported platforms?
A: The game supports Windows, Linux, SteamOS and MacOS. Mac users do still need to manually install Java though (worry not, it's free).
Q: Will there be a multiplayer mode?
A: Unfortunately implementing multiplayer support is exceedingly complex. Therefore I am focusing on providing a solid single player experience instead.
Q: What types of ships can you build?
A: Any ship built with the available modules is valid as long, of course, as the modules do not overlap. You can build ships with moving parts as well as ships consisting of multiple ship parts (which can be controlled individually).
Q: How large can the ships be?
A: You can add modules to your ship as long as they fit within the editor's boundaries and its 14x14 grid (which can be expanded to 18x18 using the integrity enhancer module).
Q: How many module types are there?
A: There are currently over 60 module types in the game (not counting visual variations). More modules will be added in the future. If you like, you can suggest your own ideas and if enough players like them, I will be happy to incorporate them in the game.
Q: How does the artificial evolution work?
A: The artificial evolution works by simulating a huge tournament in which mutated versions of existing ships compete with each other. The most successful ships, i.e. the ships which have dealt most damage to their enemies, proceed to the next round while the losers are eliminated.
Q: Yeah, but should I buy it?!
A: Are you kidding? Absolutely! ;) If you enjoy being a part of constantly-updated games during their development process, BossConstructor might just be what you've been looking for! Please, do feel free to check out the reviews of other gamers or the forums. Also, do keep in mind that the latest changes in Steam's refund policy actually allow you to return the game should you not enjoy it.
A: The game supports Windows, Linux, SteamOS and MacOS. Mac users do still need to manually install Java though (worry not, it's free).
Q: Will there be a multiplayer mode?
A: Unfortunately implementing multiplayer support is exceedingly complex. Therefore I am focusing on providing a solid single player experience instead.
Q: What types of ships can you build?
A: Any ship built with the available modules is valid as long, of course, as the modules do not overlap. You can build ships with moving parts as well as ships consisting of multiple ship parts (which can be controlled individually).
Q: How large can the ships be?
A: You can add modules to your ship as long as they fit within the editor's boundaries and its 14x14 grid (which can be expanded to 18x18 using the integrity enhancer module).
Q: How many module types are there?
A: There are currently over 60 module types in the game (not counting visual variations). More modules will be added in the future. If you like, you can suggest your own ideas and if enough players like them, I will be happy to incorporate them in the game.
Q: How does the artificial evolution work?
A: The artificial evolution works by simulating a huge tournament in which mutated versions of existing ships compete with each other. The most successful ships, i.e. the ships which have dealt most damage to their enemies, proceed to the next round while the losers are eliminated.
Q: Yeah, but should I buy it?!
A: Are you kidding? Absolutely! ;) If you enjoy being a part of constantly-updated games during their development process, BossConstructor might just be what you've been looking for! Please, do feel free to check out the reviews of other gamers or the forums. Also, do keep in mind that the latest changes in Steam's refund policy actually allow you to return the game should you not enjoy it.
System requirements for PC
Minimum:
- OS: Windows Vista/7/8/10
- Processor: Intel Core i3-6100, AMD FX-6100 or better
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 280, AMD Radeon HD 5770 or better
- Storage: 400 MB available space
Recommended:
- OS: Windows 7/8/10
- Processor: Intel Core i5-3570K, AMD FX-6300 or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
- Storage: 500 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04 or later
- Processor: Intel Core i5-3570K, AMD FX-6300 or better
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
- Storage: 350 MB available space
- Additional Notes: Distros other than Ubuntu may require manual JRE installation
Recommended:
- OS: Ubuntu 14.04 or later
- Processor: Intel Core i5-3570K, AMD FX-6300 or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560, AMD Radeon HD 6850 or better
- Storage: 400 MB available space
- Additional Notes: Distros other than Ubuntu may require manual JRE installation
System requirements for macOS
Minimum:
- OS: Mac OS X 10.6 (Snow Leopard) or later
- Memory: 2 GB RAM
- Storage: 350 MB available space
- Additional Notes: Mac OS X 10.7 (Lion) or later requires manual installation of the free Java Runtime Environment (JRE).
Recommended:
- OS: Mac OS X 10.6 (Snow Leopard) or later
- Memory: 4 GB RAM
- Storage: 400 MB available space
- Additional Notes: Mac OS X 10.7 (Lion) or later requires manual installation of the free Java Runtime Environment (JRE).
BossConstructor reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review BossConstructor Is a 2d Space shooter that has been refined by elements from "Build your Vihikel" and Rouge lite games and the Nevertheless It is still in development that can be played.
Man can build himself together with the easy-to-add editor Spaceship and put it through its Paces in a Sector without Enemy Ships If you are satisfied you can then generate a random Sector to test his own Construction in combat.
The Main Attraction is at The moment, however, the Exploration mode, in which one has the choice between 3 predetermined Or a ship created with restricted resources in addition, one can find between 4 Difficulty degrees, 4 Galaxy sizes and one of 5 bonus Packages the additional Modules to expand the launch ship.
In the Then randomly generated Galaxy, one can then explore sector by sector and, after each Sector, expand his Ship with the ship components captured or acquired by Traders.
As usual with Games of this kind, Scores Are erased after abdance.
In addition, a Story Mode and some Individual Missions are planned.
Now to the few negative Points: Since this is an Early Access Game that is still in Development, every now and then it comes to Bug's just when new content is added, however, the Developer has had up to now every problem with me It has occurred inside from a few hours to 2 days fixed.
There is currently only one Storage Level in Exploration mode.
Price/Performance Ratio: I have to admit that I don't like this Discussion as I prefer to rate games based on how much Fun I had with it but I see one that many Players have a very limited Budget for games because here are a few Numbers: It takes About 15-30 hours to fully explore one of the largest Galaxies. So far I have started 3 such Galaxies to see how I cope with other initial Configurations and I play all 3 regularly.
A cinema visit costs at least €13 on current 3D Movies A movie Blu-ray 7-20 € A Full Prize game from one of the great Editors €30-60 and up to €120 with Season passes most of which have seasons between 6 and 20 Hours when playing with open game world also 30 to 60 hours and with a few more, but often contain many Contents of subjectively nidrier quality.
(I am referring here exclusively to Single Player experiences)
The Game costs 17.99 and I type that most players spend at least 30 to 100 hours that means a price ratio ratio of €0.60/hour to €0.18/hour play time.
Many players will certainly spend significantly more time with BossConstructor.
In addition, in Early Access Games, he should see the acquisition more as an Investment in order to give the developer the Opportunity to complete the game and not as a Purchase of a Product in the traditional Sense.
My Conclusion: I had a lot of Fun with the Game up to jetz and there is no End in Sight yet so I can recommend the Game Jedem the 2D Space shooter and or Built Lego similar Own Spaceships like.
Note: The Game does not have a Multiplayer Mode