Bouncing Ball Prototype - WORK IN PROGRESS

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About

A prototype of a game I am making for one of my assignments. 

A fast-paced FPS where instead of a gun you ball that you bounce off the environment to kill enemies. The more times the ball bounces before hitting an enemy the more points you get and the more damage the ball does.

The core pillars of my design are:  Purposeful action, Improvisation and Stylish 

I want the player to feel quick-witted (smart and powerful) and also have a sense of mastery and discovery.

In the game, you can hold down the left click to see a trajectory of where the ball will initially go and if you press E after you throw the ball it will explode (making it easier to hit enemies). Also, every bounce will increase the size of the explosion.

I currently have 2 levels, one with stationary enemies and one with moving enemies. I have done this as I found it may be too hard to hit moving enemies whilst also quickly lining up shots so I am going to test which one works better

Platforms
Release date
Developer
Jack Beddows
Age rating
Not rated

System requirements for PC

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Bouncing Ball Prototype - WORK IN PROGRESS screenshot, image №3779561 - RAWG
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Last Modified: Feb 13, 2023

Where to buy

itch.io