BrainScape Viewer
About
Info
This is a demo for a game engine written from scratch for a 12-week university module. It is written using DirectX, the Windows API, and Assimp.
- Fully textured & blended terrain
- Toggleable free roaming camera
- Fox player character with full movement
- Movable objects (dog near spawn point)
- Immovable objects (palm trees scattered around world)
- Day/night lighting cycle
- Music
- Proper focus control
- Quick startup time
The "Graphics2.exe" executable must be run to start the game.
Third-person mode- WASD: move relative to character rotation
- space: jump
- Mouse: rotate camera
- CTRL (hold): run
- WASD: move (relative to viewport rotation)
- Mouse: rotate camera
- CTRL (hold): increased fly speed
- Space: move up
- Shift: move down
- T: toggle third-person and free camera modes
- ESC: remove focus from game
- The fox has no lighting - this is a model issue, all other models work fine.