Brandorium
About
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BRANDORIUM Get to work Brandon! GAME PITCHYou play Brandon, a young adult with psychotic disorder, trying to get ready for his first job in a supermarket.
Your neuroleptic pills let your travel through different perceptions of reality. Find clothes, kill your friend the rotisserie chicken... You have to get to work!
HOW TO WIN?Brandon simply have to leave his room to finish the game.
However, he needs all his stuff to get out, including a sandwich, his wallet, decent clothes, the work jacket of the local mart, and a new dose of his treatment.
CONTROLS- Mouse and Left Click
This game was created in 3 months during a school project.
We had several constraints:
- Point & click game
- Max. 3 environments
- Max. 3 NPCs
- 3D pre-rendered environnements + 2D hand drawn characters
Drevok (Game Design & Development)
Sidney Deschamps (Character Design, 3D Environments)
Claire Bajon (3D Environments)
Léo Denty (2D Artist)
The creation of this game would NEVER have been possible without them.
Karl Fayeton (Game Design teacher)
Frédéric Bast (Programming teacher)
Anna Messerschmitt (3D teacher)