Breaker (BoneDaddy64)

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About

Tough 2D platformer that breaks a lot of unwritten design rules/assumptions I've held for years.

'Breaker' was made for the "Game Breaker's Toolkit Jam", in which the goal is to make the worst game possible. I decided to try to look at the various rules I have begun to follow over the years when it comes to making games. I follow these rules so my games won't be bad, but maybe I'm wrong. So here I try to break them to challenge my assumptions.

I'm pretty sure if you can beat level 1 you can beat the entire game if you have enough patience.

Use arrow keys to move. You'll learn about other controls while playing the game.

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BoneDaddy64
Age rating
Not rated

System requirements for Web

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Last Modified: Aug 26, 2019

Where to buy

itch.io