Breakout Invaders
About
"Breakout Invaders" is a fun fusion between two classic game genres: "Breakout" and "Space Invaders". Play through 100 variety levels, with a lot of original game styles. Defeat the space invasion destroying enemies and blocks structures like castles, temples, towers, cities, cemeteries, cathedrals,... You can customize and improve your ships, collect the enhancers items, fight again final bosses and much more.
System requirements for PC
Minimum:
- OS: XP
- Processor: Pentium IV
- Memory: 1 GB RAM
- Graphics: DirectX 7 compatible graphics card with 1 GB memory
- DirectX: Version 7.0
- Network: Broadband Internet connection
- Storage: 180 MB available space
- Sound Card: 16 bits
Recommended:
- OS: Windows 7
- Processor: Corei5
- Memory: 4 GB RAM
- Graphics: DirectX 9 compatible graphics card with 4 GB memory
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 180 MB available space
- Sound Card: 16 bits
Breakout Invaders reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
When people end up with fantasy and they decide to combine two games in one...
It's nothing original To me. Graphics generally suck.
There are games and nicer to kill your time, so do not waste a day;)
Translated by
Microsoft from French
Microsoft from French
Breakout invaders is as its title suggests a game of brick-busting and space invaders. It has 100 levels, 3 difficulties (I think) and 6 ships that you can unlock and upgrade.
Even if there are lots of good ideas at the level of the gameplay all the rest comes tarnish the game.
THE graphics: first its 3D graphics even if they look very detailed: large castles adorned with decorative trees, flower plants, arenas etc. This is finally very ugly to my liking (it smells of small budget and it seems to emerge an old bottom end of the attic). And then there is the loading screen and that of the upgrades but what is it ugly!!! more between each part we have to undergo them and it takes some time... so aesthetic side and waiting time before playing we will go back...
SOUND and musical atmosphere: at the level of the music it passes I would say, without breaking bricks either but the sound effects are to review, when you have multiballs on the screen that degumment everything and that shoot missiles it makes us a nice tintamarre not of the most pleasant.
THE GAMEPLAY: at the gameplay level I was very disappointed, I like the impression that there was a bit of cheating on the video of the shop page, in my opinion the speed was increased by a chouillas...
This game lacks dynamism, fortunately there are a lot of bonuses to collect in levels including multiball and missiles otherwise we would be bored seriously. The ball is not very nervous, mildly euphemism not to say slow, and since there are imposing monuments made of many bricks to destroy, if it were to be done with a single ball one would fall asleep before the end of the game.
TO conclude: I think this game could have made a carton in the years 80, but unfortunately for the time it does not satisfy me and has not been able to convince me even if in its gameplay, I saw a lot of interesting things like the 4 pallets way Pinball , the arenas where you can turn at 180 ° then throw the ball and at the same time shoot the enemies avoiding to be touched, the small challenges also where you have to hold x seconds keeping its 9 balls on the screen, the bosses to destroy , the areas that allow our balls to teleport, full of little things of the kind very nice actually.
This game could have been fun, only he would have had to do a little facelift and stick a firecracker to the butt so that it is more energetic, because there sorry but I find it too molasson.
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