Translated by
Microsoft from Russian
Microsoft from Russian
Brink of Extinction-this unusual Tower Defense, where the action takes place on the wreckage of civilization, humanity in danger and those who survived, must defend themselves against hordes of mutated insects at any cost. Yes, it's not a zombie apocalypse, it's a insektokalipsis!
The game was Developed by a small indie studio Correcture Games AB, founded only last year and has in its record list so far only a couple of finished projects, including this game and another promising town-planning simulator in plans called Atmocity, the output of which is appointed at the end of this year.
The Game offers us the following: Hordes of bloodthirsty insects and fierce battles with them 15 levels in the campaign mode 8 levels in survival mode a Lot of weapons in your arsenal from machine-gun turrets to plasma turrets and Railtron 72 achievements in Steam Game is developed on the engine Unity, which has not the best fame among gamers and it is deservedly, because most of the heavy concerning the projects that should fly on a normal engine, at Unity are stolen, are observed drawdown FPS other charms.
This game was no exception and at high settings to run simply refused, falling with an error, so it was necessary to run on the medium and in windowed mode.
The game is very pleasant sound, the soundtrack in the style of the ambient is very suitable for this game and creates a pleasant atmosphere of immersion in the post-apocalyptic world of the game, graphics are also at an altitude and, if not for frequent crash and departures with errors, the game could be Call excellent, but the chosen engine certainly forces to slow down the ball, especially since in order to comfortably play had to reduce both the quality of graphics and resolution.
The essence of the game is Very simple-from different parts of the screen (depending on the specific level) on us come all kinds of insects, to protect from them it is necessary to build turrets and other protective structures, which alone will get rid of Our enemies, but they need to build up and improve in a timely manner, intelligently distributing the resources that we are given for defeating enemies-insects.
In General, summarizing I would like to note that the developers overdone with emphasis on the graphics and the game turned out to put it mildly heavyweight for the genre, although beautiful, nicely framed for both eyes and ears. Soundtrack can even be listened to as a relaxing background music, which is performed above all praise. Fans of the genre tower of the defensive can advise this game to purchase, but to get better still at a discount and in the hope that the developer will work on optimizing and eliminating bugs that cause the crash of the game, drawdown FPS and long loading Levels. But in general the project of course interesting and the idea is very unusual, because it is not classic for this genre of zombies and other evil, and mutated and overgrown insects.