BroomsticksVR
About
DEMO: LIVE
(2 races, 4 abilities)
Early Access Version : Released!
(6 races across 4 maps, 5 abilities, with more content coming every fortnight!)
NEW: RACES!
Race against bots around two different maps. Use Spells cast from your wand to either boost yourself, or slow your opponents down, while dodging your opponents abilities. Choose from 3 different speeds and difficulty levels, and set your fastest time on each.
Free-flight is still available if you want to just cruise around, try sliding down a mountain, or try and catch a (copyright-free) Golden Orb.
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Requires a HTV Vive or Oculus touch (if you have roomscale).
Launching from the itch App doesn't seam to load into the hmd everytime, if so just click on 'show local files' and click on BroomsticksVR.exe.
This is still an early version so expect bugs.
There's no music in the game yet, but I can highly recommend YouTube'ing your favorite soundtrack from a famous franchise that may or may not also have broomsticks in it and just fly around.
-----------------Controls:-----------------------------------------------------------------------
Broom Hand
> Hold Down the trigger to move, hold it fully down to go faster. Steer by pointing the broomstick in another direction
Wand Hand
>Trigger fires an ability, if you've picked up one. There are 5 options: Fireball (red), Boost (blue), Wall (green), Bomb (purple) and Hammer (orange).
>Menu button (or A/B buttons on Oculus) shows the restart race and exit buttons
Select a difficulty (beginner, intermediate, veteran) which will determine the speed of you and the bots. Then select a race, which will auto start. Alternatively just pick 'free-flight' if you just want to fly around and explore the maps. This is very similar to previous demo versions of this game if you've played them.
-------------Abilities-----------------------------------------------------------------------------
Each power-up gives 3 charges of an ability.
Fireball shoots a fireball, unsurprisingly, forward out of the wand, which will home slightly towards other players. On hit, it stops movement for 2 seconds.
Boost sends you or your opponents forwards rapidly, in the direction your broom is pointing.
Wall spawns a glowing green orb that will spawn a destructible wall after 1.5 seconds. this will slow opponents behind you down if they crash into it, or swerve to avoid it.
Bomb fires a purple orb that explodes after 1.5 seconds, or on hit. it will knock you or your opponents out the way.
Hammer transforms your wand into a giant, over-sized hammer. Good for hitting people out the way with.
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I'm very happy with the way this game is shaping up, most of the systems (for map creation, obstacles, Pick-ups etc) are all in place which means I can focus on adding maps and content now. Yes, I am planning on adding multiplayer at some later stage, but that is quite a big jump. If you've got any idea's or suggestions for new gamemodes, abilities or obstacles I'd love to hear them!!
Thank you for playing!
----------------Other information-------------------------------------------------------------
Any questions contact me:
Reddit: /u/_Espii
Twitter: https://twitter.com/SamInVR
Any Support is greatly appreciated!!