Build for Better Tomorrow
About
Submission for Katana Jam II Game Jam made by Team "Just Fine" - Theme: "Wait, are we the bad guys?"
SETUP:
- Download the .zip folder on your computer
- Extract the files on your computer.
- Double click on HexGridTestTemp.exe to start the game.
- The game CAN ONLY BE PLAYED in hotseat mode by 2 players. Either by sharing one gamepad, one mouse or 2 gamepads.
GAME OVERVIEW:
In this game, the Players are taking roles of huge global corporations which battle each other to develop the most glorious city, with a lot of urban and industrial development which will secure the human kind a long and better life. Of course, by doing so they will have to destroy the beautiful surrounding nature and eventually cast out any living animals that use it as a habitat. So, at the end we must ask ourselves the question: “Wait, are we the bad guys?”
The game is played in 6 rounds. Each player will have a total of 18 dice, which represents their corporation wealth and power, during the course of the game. They will use 3 dice, that will be determined randomly, each turn. There are 24 random generated Dice placement fields on the map and in groups from 1 to 4, 6 premade dice placement fields form 1 to 6 on the centre Map Tile and 6 premade dice placement fields form 1 to 6 outside the Map for a total of 36 placement fields.
The Players will score points when they take control of the map tiles on the board and during the final scoring after the 6 rounds are over. The Player with the highest number of points will win the game.
QUICK RULES:
- At the start of every round, the players can use special powers - Swap Dice or Rerolls.
- After the Special Power phase of the round, the players proceed to deploying their dice.
- At first, the players must deploy their first die on the edges of the map - hex tiles only with 1 die slot.
- On subsequent turns, the players must deploy their dice on hexes adjacent to other hexes that they already have presence on.
- After one hex is filled - all die slots are filled - the hex is scored and will count later for the scoring of the player.
- Ties are won by the last player placed die on the hex
- When all hexes on the board are filled - the game ends and scoring will happen.
DETAILED GAME MANUAL:
- https://docs.google.com/document/d/1CfxAXFKjHwtDgaV8cXYbEtWAwCwV7QXtm8ZcqKSj5_M/...
KNOWN ISSUES:
- There's a chance the player could be blocked from making valid action during his turn. If that occurs, the players must restart the game.
POTENTIAL FUTURE UPDATES:
- Adding exit, restart buttons as functionalities
- Adding VFX/SFX and better UX
- Adding AI for solo mode
- One of the ideas is to implement AI that aggressively tries to capture hexes
- Proper multiplayer mode player over lobby