Prototype sequel to Bump!
It's a puzzle-endless-runner. The idea is to ramp up massive combos and last as long as you can.
Didn't get a lot of interest in it so I shelved it. It's not a life or death matter to pursue a combo, you can move through the game without it. So most folks never get invested in chaining for that sweet 40X. Not quite the case in Bump 1.
Unlike the browser version, the desktop versions will save your best score and remind you of it on death.