Buried Future

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About

Our entry for the #Redefine2021 GameJam. The theme was "Future Tech".

It's about a boy who visits an old abandoned factory called "Future Tech" that was inventing new technologies like teleportation or exoskeletons, but was  closed after an accident.

The boy's grandfather worked there and went missing after the accident. Now, years later, the boy has received a message that tells him to come looking for something, so he enters the factory through the cellar.

Team & Contributions

For the gamejam, we created these fantastic things: 

ScaniX

Coding: 2D physics based player controller, room traversal, terminal puzzle game, interactables, menu (and general text) system, particle system for the teleportation (based on the one I did for Spaß Taxi).

Artwork:   Teleporter, laser barriers, terminal puzzle visuals, pickups, logo

Puzzle:  Puzzle layout of the rooms, laser terminal puzzle

 

Dabu

Artwork: Character sprites and animation, walls and backgrounds.

Story: Texts for the research entries and letters

 

Engine:

The game has been developed in Unity 2019.3.4f1 using  included packages like ECS.

 

Third party assets:

What we could not do in the limited time:

InControl - Controller support

Universal Sound FX  (sfx,  atmos)

Gamemaster Audio  (sfx,  atmos)

"Darktrap"  Soundtrack Loops  (music)

Font  by  Eeve  Somepx

 

Dev Log

You can read about the whole development in my development blog.

Platforms
Release date
Developer
ScaniX
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 1, 2021

Where to buy

itch.io