Burning Cars reviews

Translated by
Microsoft from French
Burning cars deserves the Palm. Frankly, I've never felt so much suicidal envy playing a game in my entire life. But not the kind, "slim this game is difficult, but I'll hang on". No, because in BC, it is the annoying gameplay that gives the envy of murder: the physical engine was designed by insane/sadics/aliens (scratching the inaccurate mention). The vehicle makes love with all the vertical walls it touches, until literally climbing them. After a reverse, the car is struggling to take back a direction, and it also does so in the more bumpy terrain. If at times you do not find yourself doing reverse because it becomes more manageable, you will eventually end up in the scenery. For good. And sometimes it happens that the AI takes itself in these famous pits where the game cannot make us reappear, and then we find ourselves alone on the circuit. It's funny 5 minutes after you end up tearing your hair. And when you do not train the old carcass of the beginning and we pass to the buggy under nitrogen, we end up not touching the ground as the vehicle has a demented speed. Then to make loops and hovered flights while the circuit finds itself transformed into a giant half-pipe, to see the AI catch up the gap that you dug with your sweat to fight the insane physics of the game. Dementia, that's the word I was looking for. Probably a setup of Russian developers to enslave the international community. Do not throw a penny, and boycott bundles that include the tool of Satan.
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Translated by
Microsoft from Russian
The Game niche of the Micromachin is almost free for new creations, not so much goes games of this type of racing. And then, unexpectedly, there is a creation of domestic developers, saying that the wishes finish-you only support the project. And So, in the game only 2 (two) types of machines, well with small variations like this body has 1 KP and this 1.5, and so two-slow and clumsy truck and fast and still not particularly controlled buggy. Map... She's alone. We just run the races in one corner, then in the other, then from one corner to the other and back. As It was the impression that some routes were made already through not want and can not and will not, Otboyniki are raised in such a way that themselves bots in them crash, get stuck and can not leave, and even in general to fly off the track... The player will not be:) in this case. Probably not that other than "quieter drive-you will continue". So the physics is peculiar... Network mode or at least split-screen that in the microcars can be said de facto standard no, promised to finish, but... The controller Support is done on the pull-down, so the happy owners of X-Box-Ovsky pass or past or are tormented. Very contrast looks menu with the game and not very convenient... Well that's why it is impossible to go to the store from the garage or it was impossible to unite it all?! The Game is very short (I got a review more)), all in the Cup 16 races, choose a specific race can not, play in the cup or.. In the cup:) The Product is more like a demo, and probably on modern trends would be better intended for tablets. I Want to note that the developers after a series of failures-a heavy output in the steam (for the first time still), the unsuccessful implementation of the controller-came in kindergarten and turned away from the society, responding only to positive reviews and praises. Total. The Game is not worth its 250, and I will mention that I feel sorry to spent on them full amount to "maintain the product." From the amenities, for myself, I would like to note a good soundtrack:)
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