Butterball Buffet
About
Made for the 2021 Weight Gaming Gain Jam.
Programmed in Twine by Hotwoodcoldwood
Artwork by Bellybelting
SFX and other images from CC0 sites online
Includes:
- Six 2-minute days (a roughly 15 minute experience)
- Tile-based gameplay typically not seen in Twine games
- Original pixel art by @Bellybelting
- Original writing by yours truly!
- Music & SFX
- Six unique patrons, three weight stages each
- 10 unique recipes
- Recipe crafting/experimentation system to unlock those
- Semi-in-depth cooking system w/ recipe book
- Store upgrades
- Ingame tutorial
- Fast paced & semi-balanced gameplay
- 3 unique endings based on customers’ accumulated happiness score
- Mild nudity (no nsfw content, but one character lacks clothes by design)
Controls:
WASD to move
Move into tiles in order to interact with them (e.g move into a patron tile to lead them; move into a table tile to seat them).
Disclaimer:
Due to technological limitations with Twine, this game only has assured compatibility in Chromium-based browsers. It was built and tested on a 16:9 1080p screen, and sizes any larger or smaller than that may cause issues. Please make sure your browser zoom is at 100%. I am aware that sprites flash (again, Twine limitation), and if you move too fast, the tilemap won’t update until you stop moving. I did my best to mitigate all these issues, though they still remain in some capacity. You may also experience stutters or jitters as you play, as at the end of the day, Twine wasn’t built for this kind of game. I intend to use Godot in the future!