Translated by
Microsoft from Russian
Microsoft from Russian
BUTTERFLY-NOT RUBBISH!
I Learned about Butterfly from an article on DTF, in which the author speaks about how this game was developed by him, already not young, parents. This story seemed very interesting to me.
In Comments (ibid. on DTF) saw a lot of messages on the topic that the article-it's just a PR (say the game is worthless, and the developers are trying to play on the feelings of consumers). "The Next Trash, which in the steam every day becomes only more"-they said. But It seems to me that none of these commentators have even tried the game.
I tried. Yes, I played a bit, but I'm determined to go to the end. Because it's gone. Because I see people trying. I see an interesting structure of levels. I see how the game gradually introduces new gameplay elements. I Notice I'm addictive.
Of course, this game is more suitable for smartphones than for the PC, but it's not your mother's reason rubbish to call it. Give time to people-they will be on smartphones! But you have to start with something, don't you?
I do Not know how you, gentlemen, and I think that the game is worth the money that the developers ask (61 rubles! where I live, for this money even two bread loaf will not buy! Price is ridiculous!) And the developers want to wish, do not stop and delight us with new projects! All the Blessings!
Translated by
Microsoft from Russian
Microsoft from Russian
And so. The Game "Butterfly" is good for many aspects, but like any other game, it has cons.
The Game I have not yet passed, but can already sweep a few pluses, as well as minuses.
Let's Start with pluses: + Interesting setting and idea of the game.
+ Enough Individual mechanics of the game.
+ Nice music on the background.
+ Quite complex levels.
+ Low Price (like any other indie project).
+ Nice graphics and animations.
+ Good Building levels (you can see that it has spent enough time) + a Large number of different levels.
But There are also disadvantages, some of them are not so critical, but there are a couple of very uncomfortable.
-No Level Selection menu (very critical and inconvenient item).
-Lack of achievements (not critical, but not enough competitive elements)-Black stripes on the side. Yes, it is not particularly critical in detail, but if instead of black stripes on the side would be some details of the game, characters, or something else, the game would look nicer.
-Quite complex levels.
As you have noticed, pluses are more than minuses.
I will Explain why the same point I have brought to the pros, but also to the cons.
In this game I gave to play to my mother, her game was in some moments quite difficult, as well as me on one of the levels (which I just stuck (40 + attempts have already been spent). The Game is interesting, but because of some aspects, or rather levels, Which are not understandable to all, the desire to play a bit goes away. But personally, I will not stop until I pass the game.
From myself, I want to say that the developers do not stay on this. Be sure to purchase your next creation.
Overall score of the game as an indie project: 8/10 P.S. About The game learned from the post on DTF, so the story of the project is somewhat known to me. (Give thanks to your son).
That's all. I am Waiting for the following projects, and still continue to pass the levels given.