Call of Cthulhu: Dark Corners of the Earth reviews

Translated by
Microsoft from Deutsch
The Game is really good and as good as it is, so many Bugs it has, but nothing that makes it unplayable. I don't even like to imagine how it would be to play the whole thing in advanced VR Graphics, presumably one or the other would become a Case for the Reality Rattling mill. From the Atmosphere, it can keep up with all The Bethesda Classics. It has its own Lovecraft Setting and that succeeded in my View perfectly, film-ready. However, I fear limiting that not every Bookworm Is a Gamekeeper, the Degree of Difficulty is not necessarily from bad Parents. If you're a Horror Fan who knows and also well-versed at Games, it's an ultimate Trip you shouldn't miss.
Translated by
Microsoft from Deutsch
First of all, I would be very happy to recommend the Game!! Despite your Age, it is still wonderfully playable today and the Story interesting: As a Private Investigator you are hired to find someone in a Small Town, but once there you don't just encounter a Wall of Silence and Aversion to everything Strangers, but also learn of a Cult that has seated into it, while Visions at some point even make the Main Character doubt his own Identity and the Madness takes on ever greater Traits. All typical Lovecraft. It might sound a bit old-baked, but it works and wouldn't have been recited that often if the Premise wasn't so good. In addition to all the Mysteries, the Horror also succeeds better than some modern Representatives! Because it's neither a Jump-scare rollercoaster, nor a half-garer shooter. The Horror itself is generated by what I Think is the Game's greatest Strength: The Atmosphere. Anyone who thinks of outdated Optics now, that I find the crude Graphics even bearable for the whole Mood and together with the Soundscape as well as a beautiful Pacing, it gives a title worth seeing. And Elements such as the exploration of the Levels or the Chase Scene, which caused a Stir at The time, were almost Blueprints for Outlast. In terms of Playing technology, I can complain a little bit,.. The only thing I didn't like is that Opening and Closing the Doors can be a bit mishap, but above all that Items for Puzzles can be used manually from the Inventory. This stopped me a bit, because I often just forgot about it and thought I was doing something wrong because it didn't go automatically. But since it never took Over, it's spureless. What prompted me to advise me against the Game, on the other hand, is the technical State of The situation regarding crashes. I couldn't put up with being able to "Alt + Tab" en't happen, but from time to time there were not any Crashes, but those that froze the Computer and forced a Reboot. In about the Middle of the Game, that happened to me in the same Place that was required for Advancement, often enough that I felt compelled to cancel it. Unfortunately. And some other Reviews I take similar Problems-even at the Beginning of The game. If you can get your Hands on a working version of it (I don't know if it's different at gog), you get a Game that captures the so-called often mentioned "Lovecraft '" Mood excellently and if it even makes you want more. But with the Steam Version, it could become a frustrating Experience.
Read more...