Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review Chic Game (NO).
Here you have three towers to choose from, Infantry (releasing infantry), Rifle and magic. And that's it. There are only 10 or 12 Lvlov and all of them consist of the following-on you waves of a rod soldiers on a track and all. The Kind of opponents differs only visually (and that in trifles) and all. I was all waiting for some archers, Prishnikov or at least fast opponents or opponents with big shields but no, there were only the Marines and all. The Amount of gold and enemies is incommensurable, to the middle of the level you can build up the whole map and sit to look at the thousand sums in the Treasury that have nowhere to spend, because the upgrades of the towers consist of 2-3 minor improvements and all. The Last level consists of 20 waves of dull walking soldiers and all.
In General it is very dull, although in principle you can add all sorts of interesting types of opponents or at least INTERESTING levels, but these are superfluous aspects in the tower defense, yes.
The Only Plus-cards with this game are worth 5 rubles at the moment and taking the game at a discount you go into a plus.
And also here the places for towers are initially marked, forget about free building.
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free Early Access review I Have obtained a copy of the press in order to carry out this analysis. A subjective analysis that will try to expose my opinion on the game.
Call of The Mighty Warriors is a tower defense game, a genre that particularly draws a lot of attention, despite the exploitation that has been given to the genre. Because Yes, there's tower defenses to bore.
And do not misunderstand, that there is variety is good, because we can find joyitas like this. And, careful, it is a game that is very green, but it has a spectacular design. A look back with a design that catches you, a pixel beauty that will make you think it's an easy game.
What did I like about the game?
The artistic aspect.
Several levels to play.
Chrome and stored in the cloud.
What did I not like about the game?
The music... It should be improved.
It Needs a lot of sway, the arrow towers don't point at the enemy, for example.
Few characters, more variety would come better to increase the difficulty.
There are No tutorials, they let you go crazy, get your life.
It has No achievements of Steam.
A game with incredible potential and I will make sure that it is in perfect Castilian. But, as it stands today, it could be said to be unplayable.
And It is not for less, is in Advance Access. I Have spoken with one of the developers, and have planned to make a great update soon, will have to be expectant.
A not recommended global at the moment, and a recommended for indie lovers who like to collaborate with games in development.