CANDIED
About
Controls:
Move left and right with ← → or A D
Jump with ↑ W or Space
Duck through platforms with ↓ or S
Enemy appears after 150 points
Try to reach 1000!
made for Beginner's Circle Jam #2
every single asset (sound, music, art, code) in the game made by us
by Team RotKore
thanks for playing <3
WARNING: below is a diary of how the programmer felt upon uploading each build of the game. you can see exactly where the desperation kicked in for me lmao
Build 10
There's not actually a build 10, but I really wanted to say something in this for the first time (not the programmer). Thanks for playing and we hope you enjoy the game. :D -Jknator.
BUILD 09
fixed all the bugs and added a splash screen... this is cool
BUILD 08
finished up the credits and added the music and sound effects which are AMAZING!! I can't believe this game is real :0
BUILD 07
wow I'm super tired it's 4am at the time of uploading wtf someone save meeeee
anyway I did a credits screen that I'm happy with and also the game now gets harder as it goes on!!! I think I'm pretty much ready to call this done, just need to add music and sound tomorrow.. uh oh
oh also the credits screen is full of placeholders right now because my partner is understandably asleep
BUILD 06
oops I accidentally did not work on this for like 5 days ahhhh anywayssss I'm back and better than ever. I added a main menu screen and an enemy!!! the movement on the enemy still kinda sucks but I'm gonna playtest and fix it tomorrow hopefully
BUILD 05
Okay, I guess I needed some sleep. Here's a tip: if you're spending hours on a bug, go the fuck to sleep, you'll solve it in the morning. Anyway, I finally figured out how to make the UI elements work in different aspect ratios!! the game works on all screens!! I mean it's definitely prettier in 4:3 (how it's meant to be played) but it works on inferior resolutions too <3 <3
the game has a PARALLAX background now (i know right!??!?) and just looks prettier in general. this was the aesthetic update
EDIT: for some reason on the first run the background looks really ugly, just kill yourself and play again and the background will look as intended. I wonder what that's about... I guess I have another bug to fix tomorrow :,,)
BUILD 04
lava has a cool texture now, and it actually kills you!! and there's a brand-new death screen that lets you replay the game without refreshing!!! unfortunately the main menu doesn't exist yet so the button doesn't take you anywhere.
P.S. I closed unity without saving when I was practically finished this build so I had to restart everything UGH
ALSO I HATE UI ELEMENTS. HOW DO THEY SCALE TO DIFFERENT SCREENS? I DON'T GET IT. I SPENT HOURS WORKING ON IT AND THE DEATH SCREEN STILL DOESN'T COVER THE WHOLE SCREEN UIFHAIEFHIUSADFIS
BUILD 03
okay okay a buncha bug fixes. movement should be smoother now, no more soaring through the air when you wall jump, and the lava is actually visible now!! I bet you all thought I was crazy last time I mentioned the lava huh? it was there, it was just invisible outside the editor :(
oh oh also now there's awesome textures for the platforms and blocks, AND a score tracker!! isn't UI amazing :0
next thing I work on will be the death screen, currently dying is just kinda awkward. oops
BUILD 02
testing out the rising stage mechanic. the "lava" doesn't actually kill you yet, but it does make the game impossible to play, so it counts ?
BUILD 01
first build of my first ever game jam game, just testing out the movement and apple animation