Capricious
About
This game was made during 5 days at Castle Game Jam in Örebro 2018. The team consisted of four members:
- Robert Esbjörnsson: Code, Design and Team Lead
- Mårten Jonsson: Sound and music
- Fabian Golz: Artist
- Johan Ström: Code
I'm very proud of this team and the effort we put into this project.
Story summaryThe multiverse has collapsed, objects form other dimensions are everywhere and gravity keeps shifting. Collect all the shards and find the exit on your journey to set the universe right and save your world.
Notes:- When in game you can use "ctrl + r" to reset back to the menu.
- The game is not very optimised,
try lowering the settings and resolution if needed.