Car Park Game

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About

Arrow keys or WASD to move. R to restart. Park your car in the green spot. 

Note: concave buildings don't have the right collision yet. Some levels cannot be completed as a result.

Debug controls: numbers 1-9 to change level. Comma and dot to change goals within level.

An interactive SVG image. Uses the Snap library to organize SVG drawing. 

  • Implemented car lighting by following Red Blob Games 2D Visibility Tutorial
  • Driving physics are made from the ground up, no physics library is used.
  • Implemented collision detection using Separating Axis Theorem
  • Levels are programmatically made with coordinates (no premade images are used)
  • Bezier roads

History: 

I started this small project in August of 2017. Back then I made bezier roads, the driving physics and the car lighting. After about a month of development I put it on hold, but with the thought of eventually going back to it. Now that I have completed my study it is time to finally finish it. Since then I've added 8 more levels, made trailers work, added different car types and added collision detection.

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Developer
Requios
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 18, 2019

Where to buy

itch.io