Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Really a very nice Game for In Between with nice graphics that creates a pleasant and cozy Atmosphere.
What is it all About? You pass a Caravan through the Deserts of the Orient, cover yourself with goods you have to get rid of Again for profit, travel from place to Place and experience some random reservations on the Journey, fight fights that take place through a Mini-cube game, solve Side Quests and Also the Quests of the Main Story. The Main Story gives the Game a deeper Sense that maintains motivation-it's not designed for any grandiose Backstory or breath-taking story, of course, but it doesn't need to entertain either-it knows nonetheless.
Dane Characters of the Caravan Ascend Steps and have specific Abilities depending on the Class and can also gain new Abilities after Step Ascents. To do this, the Skills can be upgraded in which an Artifact can be assigned to each Character, which again awards certain Bonuses.
Caravan is generally quite entertaining without somehow stressing or triggering long-an ideal SPiel for In Between. Nevertheless, there are, of course, some Criticisms, but in the face of the fact that the Game costs only EUR 10 AND the Strengths predominate, this is quite forgivable.
-In the later Course of The game, it is a bit difficult to get enough Money to finance the Step-by-step ascents, as the Dealers will also have very limited Cash reserves in the later Course. Through skillful Action and some Planning, however, enough Money can still be generated in a reasonable Amount of Time. But If you are only looking to finish the Main Quest quickly, you will certainly see it differently, but the Game is not primarily about the Main Quest-it is more like a Bonus and gives the Game a deeper meaning and maintains the Motivational Curve.
-Water traders buy all Goods and always have the lowest Rank in Haggling. As a result, even the worst Chars can achieve extremely good Success in Haggling and you're guaranteed to always make a Profit. The Problem has also been raised in negative Reviews, but in the end I also see the problem as not so big, because the Water Traders always have very little cash Reserves in Return and it is not worthwhile, because of a few Pieces of gold The Mini-game to Haggling To play.
Neutral:-Retailers buy and sell at the same Price. Since every Retailer buys and sells every product, it must be the case due to the system, because otherwise the Trading System simply would not work. However, if you start Haggling, it is of course possible to buy goods more cheaply from the Merchant and to sell the absolutely the same goods more expensive For him afterwards. This is a bit unusual. But because the Merchants have little Cash anyway, you can't really exploit this Vulnerability to gain Advantage. Sure, it would work: But it would take longer than playing the Game in normal Time in the same Time.
Overall, I give a very clear Recommendation to buy to all those who are looking for a game for Intermediate writing, or a Game without much Hustle and bustle and cosy Ambience. While I don't mean without Hassle that it wouldn't be demanding: It really doesn't ask much of the Player, but if you invest some Brain Lard and plan the Routes across Multiple Targets while analyzing Prices, Dealer cash reserves and water costs, you make Of course, considerably greater Profit and gets faster for the desired Step-ascents, Dromedaries or Additional Characters,