Casino Breach
About
My Level Design Work for my Second Year at Ulster University.
This was built using a series of assets provided at the beginning of the project.
The materials, characters, mechanics, and tools were not created by myself, and any examples of sound or music use are from a third party; I do not claim any ownership of them.
It was an enjoyable project, definitely underwent time constraints when it came to polishing.
As of now, a known issue is the generated TTS audio throughout the game cuts the audio by a second whenever its used in the game.