Average Playtime: 2 hours

Caster

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About

Caster is an indie third-person action-adventure game developed by Elecom.

Plot

Mysterious beings who are known as the Flanx start appearing around the world. They are highly hostile towards humans and annihilate every city they come across. A special organization is established to combat the bug-like monsters and fight back. You are one of its soldiers sent to prevent the extinction of humanity.

Gameplay

Caster focuses on fast-paced massive combat. The players can interact with terrain and plants as the main character is a descendant of a legendary clan the members of which had such abilities. The main objective of each level is to clear it off the bugs.

At the beginning of the game, the main character is weak and can easily be killed. His attacks do not do much damage. The players are awarded upgrade points after completing a mission. It is possible to purchase both offensive and defensive abilities using these points.

As for their defense, the players can use a set of movements, and their shield. The game follows the “movement equals life” principle, as if the players stop moving around the level, they will be quickly overwhelmed by the enemy forces.

A wide range of attacks is available to the players. Most of these attacks are the result of the main character's ability to manipulate energy. Blasts and pulses of energy are available to the players. The most powerful attack is the Eruptor. It launches a ball of energy, dealing heavy damage and raising the terrain.

Platforms
Release date
Developer
Elecorn
Publisher
Elecorn
Age rating
Not rated
Website
http://www.casterthegame.com

System requirements for PC

  • OS: Microsoft Windows XP, Vista
  • Processor: 800 MHz or better
  • Memory: 64 MB
  • Graphics: 16 MB Graphics Card (GeForce 2 or better)
  • Hard Drive: 32 MB Available Space
  • Sound: DirectX® Compatible
  • Input: Xbox Controller supported

System requirements for macOS

  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Caster reviews and comments

Translated by
Microsoft from French
To recommend this video game would be without one of my worst mistakes... like buying this game. Already I told myself, 14 cents a game in 3D? Why not. In just after I really understood why it was at-95%... The controls are even more controls, it is torture. I wonder the face of the keyboards of the dev ' when they made the game, because there are about a dozen keys available to do the config of the keys. 10 out of 100, I don't know if you realize this, but it's ruining the whole game. To jump it is space, to attack it is left click, and the directional keys to move. So it's not ergonomic at all, and to change the keys there are very few that work, and coincidentally, all those near the directional keys do not work. Basically, you spend your time just by moving your character. It's a color announcement. After you also know that you can use a joystick... But absolutely everything is badly screwed. Everything is reversed, and impossible to change it in the settings. The pad is not used to move, but the 4 directional keys... And still tons of problems on the controls, finally you understand better if you have the courage to buy it. The graphics are ugly. For a game went out in 2009, it's just ugly. The branches of the trees are horrible, the grass looks more like a fluorescent green mass, without more... the enemies are really badly made. It looks almost purposely flouted. When we know that in 2009 and long before have come out of excellent games, as much graphiquements as overall... As Final Fantasy XIII, released in 2009 in Japan, far cry 2 in 2008, or even the Witcher in 2008 also... And ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ on compart this to "caster", the molest of the games released in 2009 without a... Ah, and for the record, there's no story. You're loose like that, in the middle of nowhere. Oh, Yes, there's a blonde who's going to tell you 2-3 completely stupid and useless stuff, in English of course. After that, the monsters... Ah, I didn't know that you could reach such a level of dung in terms of coding... The monsters are completely bugged, sometimes they go down on you, and right after they retreat, then return, and so on... Pitiful. This is what happens when you let code any 8-year-old donkey. The difficulty is just anything. I was playing in normal, at first the monsters are super easy, we get ultra pissed. (sorry I have not found any other terms, so the boredom is present and "intense", in this game) And a few LVL after, we go to pretty tough monsters, who dangles lazers without discontinuing, while jumping everywhere. So to say that with the controls that we have, it's IMPOSSIBLE. Just can't win. So the life bar is huge, and the life rule is very fast. (Like what, the devs really wanted us to suffer a long time behind our screen) And if you ever die, just before there will be a red epileptic thing that will Flash you in the mouth for 15 seconds, but beware, you will not be dead! When you die, you become just invisible. At the same time, it's really so much more fun to fuck a flashing red thing that lasts 3 hours, while you're still not dead! :D Then the music.. You should know that they come only 1/2 times, and when they come, it's really a blow to make you bleed your ears. No kidding, they took a tramp to make the music of the game? Did they do it themselves? Be careful to always cut the sound if you hold on to your dear little ears. It is also advisable to close your eyes so as not to see these graphics just gerbents. In short... This game is the very definition of the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ absolutely everything is badly done. I can't find any positive points on it. Buy this game and you will have CANCER.
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