Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review "Casus Belli: Battle Of Annihilation" is a turn-based strategy. The Game resembles a battle toy soldiers on a schematic layout-map.
We need to seize buildings, cost new combat units and defeat the enemy in a deadly battle. Win count If you win all enemy parts or capture the headquarters of the enemy.
Buildings are analogous to resources. In Addition to capturing buildings while in the game there are no other ways to increase daily income. So try to capture the neutral buildings before the opponent. Then you will have more money for building machinery and buying soldiers. This will ensure the superiority of the game.
Game in early access. It's hard to make a full impression. Did not like the graphics, but it can change. I Liked the variety of techniques in which you can transport soldiers. It is quite curious that they can be transported not only in cars, but on ships and helicopters.
At this point in the game 12 different units, 7 maps with a changing landscape and weather events.
The Game is interesting. Looks curious. Let's see what the developers will delight in the updates. Promise more units and maps. I Hope that the textures will be updated. Such graphics do not cause delight and can alienate the fans of strategies, even no matter how interesting the gameplay.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product Received for free Casus Belli: Battle Of Annihilation is a turn-based Strategy game in which you try to take the Opponent's "base" With the help of an Army consisting of different Types of Troops. Your Opponent, of course, is trying the Same with yours. In addition to the enemy Base, you can also conquer Cities, Factories, Ports and Airports. Cities bring you Money that you can then spend in the Factories on Land Units such as Tanks, in Ports for Water Units such as Combat Ships or in Airports for Air units such as helicopters. This leads to the Fight on several Levels, which adds extra Depth to the Game.
Visually, everything was kept quite simple, but this is not really negative, because so you can have a nice overview of everything and give the whole of it its own unique Charm. The Game demands a Strategy and tactical Skill right from the Start, for example, I completely underestimated the AI in the first Attempts and was crushed.
Furthermore, the Game is in a very early Stage of Development, but it already has a Lot Of Fun. I recognise a lot of Potential going forward and I will spend many more Hours with this Game.
Verdict: I can only recommend this Game further.