Cat Goes Platform reviews

Translated by
Microsoft from Russian
Product received for free 9999 lives Cat Goes Platfom Another hardcore platformer, where most of the complexity is created artificially. This is due to sluggish cat jumps and lack of complete control over the character. Our GG runs on its own, we are only allowed to press the jump, in the right place to change the background color to go through the laser, and stop at level 2. The Only aspect of natural complexity-all sorts of traps and obstacles that are on each other. In this game there Is one of the most lazy level designs on Earth. Just look, looking at the screenshots, on this rich color palette of about 10 colors, these textures of thorns, reminiscent of children's dolls, and the cat, flying after death in splinters. And the delicacy and emptiness of music is not to convey words. There is not one reason to get this misunderstanding.
Translated by
Microsoft from Russian
Product received for free Before listing the most noticeable disadvantages of the SWP, I will name the positive that contains this product. + Low-Player. Requirements allow to observe stably high number of frames in sec. On outdated PCS or on weak portable machines. + There are collectible cards. + There are achievements of particular interest to perfectionists players. + Simple control with a single button allows you to play even those who have never spent time in this way before. Everything else is a derogatory smile. -Visual design is unpalatable. Muses. Accompanying a scanty, irritating rumor. Techn. Performance unsatisfactory. Competition. Settings can only offer a choice between windowed and fullscreen image modes. Keys used for management cannot be reassigned. No controller support. Games. Percent. is powerless to offer something new and soon begins to cause boredom. I do not recommend buying this craft. I'm sure you can easily find the best use for your money.
Translated by
Microsoft from Deutsch
"Cat Goes Platform" is a Side-scrolling jumper. In a Genre typical, our Character automatically moves from left to right. Our only Job is to jump over nasty Spikes that immediately take away our only Lives. Later, there are some Variations, such as Double Jumps or the Possibility of interrupting the automatic Sideways movement with the Touch of a Button. The Problem is that virtually no one gets to See this Later, because the Game is technically in questionable Condition. The Hit boxes do not match the optical Information and-even worse-the Reaction to a Push of a Button can be created instantanely: Emphasis is on can. Often nothing happens at all. Especially if you have just landed, the Game seems to Decide randomly whether or not to Execute another Instruction to take another Leap. By the Way, the Graphics are not Retro, but just grotty, the Sound is pity for the Davon Run And the whole State. Rating: + 10 Atmosphere-/10 Story pins 10 Graphics inos 10 Sound 1955 10 game Mechanics 0/10 Balancing Economics 10 game pass verdict: Crash the Wall! +% Overall