Catch Me Time Ghost 2020 IDK Whatever
About
A 7DFPS 2020 experiment with raycasting in pico8 with a loose approximation of a game attached.
Reach the Goal! Avoid the ghosts! Maybe Shoot One! Try Again! Please don't be good enough that you can play long enough to cause the game to run out of memory!
"arrow keys" - move, z - shoot, enter - pause
Leaned heavily on this raycaster tutorial for better methods for sprites/floor texturing at times: https://lodev.org/cgtutor/raycasting.html
Used QSort from "felice" on the pico8 forum: https://www.lexaloffle.com/bbs/?pid=50434#p50434
System requirements for Web
Last Modified: Dec 14, 2020
Where to buy
itch.io