Catlantis
About
Oh, no! Your friend has been rudely and suddenly kidnapped. Do you dare venture into the depths to find her and bring her back?
Catlantis is an action-adventure game in which you explore an underwater realm, battle vicious enemies, and avoid traps. Your main goal is to find your lost friend and lead her back to the surface.
You can replenish your oxygen at oxygen plants and replenish your health by eating small fishes. Explore and have fun!
The game was made in 72 hours for Ludum Dare 48 (theme: Deeper and Deeper).
Controls- W S A D – move
- Space – dash
- LMB – attack
If you are diving deeper and deeper, and you can't see anything in the dark, you probably missed a nice item that will help you see. Go back up and search!
Tools- Godot 3.3
- Adobe Illustrator
- Audacity
- Fixed a bug that caused massive performance issues and made game unplayable on low-spec systems.
- Increased speed of gems, that were painfully slow.
- Moved an oxygen plant to a new place to help players locate an essential gameplay item, which otherwise were quite often left behind. Hopefully, now it will be more "findable".
Everything is made by the two of us from scratch during the jam, except for the music track.
Music track: “Mountain Flowers” by Siddhartha Corsus, CC BY-NC 4.0 license. Listen to more of the band at: https://freemusicarchive.org/music/Siddhartha