Cauldron Extra
About
A witch survival game. Brew potions for people, challenge yourself with moral dilemmas, or just have fun and hope for the next day to come. Try not to get your fame or fear too high or too low, lest something terrible happens. If you save enough money you can move to another village, but how much longer will you be able to delay the inevitable?
Controls hint: you can toggle the recipe book with SPACE and browse it with arrows or A/D keys.
The game was initially made for the local Ludum Dare as a Jam entry, but due to tons of text we weren’t able to translate it in time, so now we can submit it as Extra (Hurray for the new Extra category!) Also we used that extra time to thoroughly revise the interface and make twice as much text.
Cauldron was made by:
- Moreen Tissedy — code & gamedesign
- Andrei Sharikov — gamedesign
- EdvarT — UI, animations, VFX
- Nikita Kapitunov — art
- Undiy — music
- Sergei Melkozerov — translations
Tools: Unity, Photoshop, Spine, Reaper
Sound effects taken from freesound.org
Версия на русском здесь: https://minigames.itch.io/cauldron