Cavalry (ZeonicTitan)
About
This prototype game was concepted and created in 7 weeks by a small and dedicated team of student devs at the School of Game Development @ Academy of Art University.
Having sheltered from the zombie apocalypse for the past ten years, the survivors within Bunker 606 must now venture to the devastated surface in order to scavenge for supplies to keep their home functioning lest they be forced to the surface.
Lear Wang: Animation/2d Design
Jonathan Kyle Brown: Rigger/ video editor
Mike Avena: Environment Modeler
Andrew Biernier: Character Modeler/Marketing
Smith, Michael: Game Designer / Scripter
Stephanie Cheung: UI/UX Artists
Larrence: Audio
System requirements for Web
Last Modified: Jan 9, 2019
Where to buy
itch.io