Cavern of Conundrums
About
The result of a 7-week university project where we had to make a game in Unreal Engine 4 using the theme "Illusion"! This was our final product at the end of the semester, but we plan to keep working on it!
Suddenly finding yourself in a strange underground cavern full of puzzles, switch between two dimensions in order to solve them and escape this place!
Follow our Twitter for updates!
Works with either keyboard or gamepad!
Team members:
Becca Marshall
Roles:
- Coding
- Level design
- Visual effects
Contact:
.
Becky Saunders/glitchsaur (myself)
Roles:
- Project manager
- Audio*
- Object and menu designs
- Minor art assets
Contact:
- ArtStation
- Social media
.
Grace Collas
Roles:
- Illustrated art assets
- Character animations
- Character and object designs
Contact:
- ArtStation
.
Kristan Elvin
Roles:
- Level design
- Coding
- Minor art assets
Contact:
- ArtStation
.
Liam Curtis
Roles:
- Illustrated art assets
- Character animations
- Character and object designs
Contact:
- ArtStation
.
Shaun Tidnam/uRiuRo
Roles:
- Pixel art assets
- Character animations
- 3D models
Contact:
.
*All audio created by myself except for the sound effects in the illustrated world, which are all from freesound.org