Cavern of illusions
About
Cavern of illusions is an atmospheric hardcore platformer prototype.
It was created in one month for the Indie Game Making Contest 2018.
Controls: Controller (reccomended):- Move - left stick
- Jump - A
- Teleport - hold B
Not tested on ps4 controller, but Jump - X, teleport - O might work.
Mouse and keyboard:- Move - asd / arrow keys
- Jump - w / up arrow key
- Teleport - hold left click
Teleport needs to be unlocked.
Developement details:The game was created in the Unity game engine.
Unity packages used in the project:- Anima2D (Unity essentials) - used for skeletal animations on the player character.
https://assetstore.unity.com/packages/essentials/unity-anima2d-79840 - Cinemachine (Unity essentials) - used for smooth camera movement and transitions.
https://assetstore.unity.com/packages/essentials/cinemachine-79898 - Easy sound manager (Hellmade games) - used for faster and easier playing of music and sounds.
https://assetstore.unity.com/packages/tools/audio/eazy-sound-manager-71142 - Tween (Digital Ruby) - used for simple tween animations on floating rocks and platforms
https://assetstore.unity.com/packages/tools/animation/tween-55983
Sounds from Medieval Fantasy SFX Pack, Inventory SFX Bundle, Magic Spells SFX Bundle by EvilMind (https://www.gamedevmarket.net/asset/medieval-fantasy-sfx-pack-1061/, https://www.gamedevmarket.net/asset/inventory-sfx-bundle-4864/, https://www.gamedevmarket.net/asset/magic-spells-sfx-bundle-3639/)
Additional sounds and music from Pro Sound Collection by GamemasterAudio (https://www.gamedevmarket.net/asset/pro-sound-collection-6169/)
All other assets were created by me during the jam.