Caves Of Mimicry
About
This is my entry to the Ludum Dare #41. A match-3 2D survival shooter where the aim is to get the highest score possible while killing clones of yourself and arranging 3 of the same tiles in a row.
The theme for this Ludum Dare is: Combining two incompatible genres.
Inside the Cave of Mimicry, periodic blackouts occur, where there is a chance of some tiles being rearranged and some deadly clones of yourself spawning. The more blackouts that occur, the more chance that you will encounter your clone.
The game was made in 48 hours for the compo.
How to use your weapons:
Shotgun: A close range weapon but unlike a pistol (your normal weapon) it has a larger blast radius meaning you can shoot past blocks.
Grenade launcher: A mid-range weapon that can destroy any coloured tiles as well as enemies.
Sniper: A long-range weapon. Move your cursor to the enemy and press spacebar and watch them pop.
Rate my game on Ludum Dare here
Engine: Unity
Art: Inkscape
Animation: Spriter2D
Music/Sound: Bosca Ceoil