Central Scoop
About
Central Scoop is a 2D Unity point-and-click adventure game created for RIT's IGME 320: Game Design II class using C#. Myself and four other students designed and built this game from the ground up. We were given the constraint that it had to be made in to fit into a pre-existing franchise that we weren't allowed to choose: The Dresden Files.
For this project, I developed an extensive and easy to use dialogue system alongside various smaller quality of life and graphical features in C#. I also designed characters, UI, and other miscellaneous art assets in Clip Studio Paint and Aseprite.
Made by: Alessandro Fiorella, Liliana Klein, Carson Lampila. Brandon Service, and Lucas Veldman