CERBERUS
About
Cerberus is a game about a Knight of Hell sent to find out why the Gates of Hell have been opened. This investigation brings them to a dungeon in which they must fight their way through waves of enemies, solve puzzles and ultimately free Cerberus from the corrupted Cultists. The game is based around a three state combat system, each state providing a new way to play the game, each with their own strengths and weaknesses.
FEATURES(PLEASE NOTE: as of now the game needs a controller to be played)
-3 Unique Stances for offense, defense and utility
-3 Unique enemy types including a final boss fight
-1 large level featuring an outside section and a large underground dungeon
-A variety of puzzles to solve
-Combat encounters allowing for player choice
-Original music tracks
-Original sound design
CreditsProject Lead, 3D Modeller, Designer: Jesse
Lead Programmer: Isaac
Lead Level Designer: Cameron
VFX, Designer: Albert
3D Modeller, Animator: Bilal
Sound Design: Peter & Ringo
Music Composition: Christian
UI Design: Farrah & Natt