C.E.R.I.
About
C.E.R.I. - Construct. Expand. Research. Improve.
C.E.R.I. is a game where you control constructs that harvest the resources, create more constructs, defend against hostile forces and create improved constructs. It has modular unit building using randomly generated parts.
Controls- You can play entirely with mouse.
- Left mouse button: select units, either by clicking on them or box selecting multiple units by holding and dragging.
- Right mouse button: issue move order to selected units.
- Hold right mouse button: pan the map around.
- Mouse wheel: zoom in or out.
- Numpad +/-: alternative for zooming in or out.
- Hold Shift: while selecting to select multiple units.
- First you research part types in Research window
- Then you develop specific parts in the Development window
- Once you have all the parts you want, you can create a blueprint in the same Development window
- Then you can create your units with the resources you've gathered from Fabrication Window, they will get queued up and be built from any construct capable of building units.
- General
- There is no Offensive Parts or attacking implement.
- Enemies don't have an AI.
- Stat balancing - quite a few stats are not balanced, and since there are big parts of game missing(i.e. attacking), it doesn't grant balancing them.
- Research
- Research tree only has the very basic parts implemented.
- Both research window and development window does not process progress while they are closed.(!!)
- UI
- Unit selection is lacking visual representation, box selection is not visible(but it works).
- Selected unit information UI not implement.
- Unit ranges for various actions not visible(harvesting range, construction range, etc.).